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		<title>Tayfunwiki: Created page with &quot;== &lt;code&gt;Aunts&lt;/code&gt; Method in Actor Class ==  === Overview === The &lt;code&gt;Aunts&lt;/code&gt; method in the &lt;code&gt;Actor&lt;/code&gt; class is designed to retrieve the aunts of an actor. This method provides the option to include or exclude deceased aunts based on the specified parameter.  === Syntax === &lt;syntaxhighlight lang=&quot;c#&quot;&gt; public IEnumerable&lt;Actor&gt; Aunts(bool inclusivePassive = true) &lt;/syntaxhighlight&gt;  === Parameters ===  * &lt;code&gt;inclusivePassive&lt;/code&gt; (bool): This flag in...&quot;</title>
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		<updated>2023-12-21T18:52:13Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== &amp;lt;code&amp;gt;Aunts&amp;lt;/code&amp;gt; Method in Actor Class ==  === Overview === The &amp;lt;code&amp;gt;Aunts&amp;lt;/code&amp;gt; method in the &amp;lt;code&amp;gt;Actor&amp;lt;/code&amp;gt; class is designed to retrieve the aunts of an actor. This method provides the option to include or exclude deceased aunts based on the specified parameter.  === Syntax === &amp;lt;syntaxhighlight lang=&amp;quot;c#&amp;quot;&amp;gt; public IEnumerable&amp;lt;Actor&amp;gt; Aunts(bool inclusivePassive = true) &amp;lt;/syntaxhighlight&amp;gt;  === Parameters ===  * &amp;lt;code&amp;gt;inclusivePassive&amp;lt;/code&amp;gt; (bool): This flag in...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== &amp;lt;code&amp;gt;Aunts&amp;lt;/code&amp;gt; Method in Actor Class ==&lt;br /&gt;
&lt;br /&gt;
=== Overview ===&lt;br /&gt;
The &amp;lt;code&amp;gt;Aunts&amp;lt;/code&amp;gt; method in the &amp;lt;code&amp;gt;Actor&amp;lt;/code&amp;gt; class is designed to retrieve the aunts of an actor. This method provides the option to include or exclude deceased aunts based on the specified parameter.&lt;br /&gt;
&lt;br /&gt;
=== Syntax ===&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c#&amp;quot;&amp;gt;&lt;br /&gt;
public IEnumerable&amp;lt;Actor&amp;gt; Aunts(bool inclusivePassive = true)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Parameters ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;inclusivePassive&amp;lt;/code&amp;gt; (bool): This flag indicates whether deceased (passive state) aunts should be included in the returned collection. The default value is &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Returns ===&lt;br /&gt;
&lt;br /&gt;
* Return Type: &amp;lt;code&amp;gt;IEnumerable&amp;lt;Actor&amp;gt;&amp;lt;/code&amp;gt;. The method returns a collection of &amp;lt;code&amp;gt;Actor&amp;lt;/code&amp;gt; objects, each representing an aunt of the actor.&lt;br /&gt;
* If &amp;lt;code&amp;gt;inclusivePassive&amp;lt;/code&amp;gt; is set to &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt;, the collection includes all aunts, regardless of their living status.&lt;br /&gt;
* If &amp;lt;code&amp;gt;inclusivePassive&amp;lt;/code&amp;gt; is set to &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt;, it includes only living (active state) aunts.&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
The &amp;lt;code&amp;gt;Aunts&amp;lt;/code&amp;gt; method provides access to the actor's aunts, with an option to include deceased aunts based on the &amp;lt;code&amp;gt;inclusivePassive&amp;lt;/code&amp;gt; parameter. This method is valuable in games where family relationships, heritage, and lineage are significant factors.&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
This method is particularly important in game narratives or mechanics where an actor's relationship with their extended family, such as aunts, is relevant. It can be used in storylines involving family history, conflicts, alliances, or inheritance.&lt;br /&gt;
&lt;br /&gt;
==== Example: ====&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c#&amp;quot;&amp;gt;&lt;br /&gt;
var allAunts = someActor.Aunts();&lt;br /&gt;
var livingAunts = someActor.Aunts(false);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;In these examples, &amp;lt;code&amp;gt;allAunts&amp;lt;/code&amp;gt; includes both living and deceased aunts, while &amp;lt;code&amp;gt;livingAunts&amp;lt;/code&amp;gt; includes only the living aunts.&lt;br /&gt;
&lt;br /&gt;
=== Remarks ===&lt;br /&gt;
&lt;br /&gt;
* The ability to include or exclude deceased aunts offers a realistic and complete view of the actor's extended family.&lt;br /&gt;
* This feature is essential for depicting detailed family trees and their impact on the game's narrative and character interactions.&lt;br /&gt;
* The &amp;lt;code&amp;gt;Aunts&amp;lt;/code&amp;gt; method adds depth to the game's world, allowing for more complex and layered storytelling.&lt;/div&gt;</summary>
		<author><name>Tayfunwiki</name></author>
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