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	<updated>2026-05-12T23:27:20Z</updated>
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		<title>Tayfunwiki: Created page with &quot;== &lt;code&gt;Description&lt;/code&gt; Property in Scheme Class ==  === Overview === The &lt;code&gt;Description&lt;/code&gt; property in the Scheme class provides a narrative description of the scheme, offering details about its purpose and implications, such as &quot;Plan to eliminate the target. If it happens, {t*Name} will be eliminated.&quot;  === Property Definition === &lt;syntaxhighlight lang=&quot;c#&quot;&gt; [field: SerializeField] public string Description { get; private set; } &lt;/syntaxhighlight&gt;  === Descr...&quot;</title>
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		<updated>2024-01-04T23:08:44Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== &amp;lt;code&amp;gt;Description&amp;lt;/code&amp;gt; Property in Scheme Class ==  === Overview === The &amp;lt;code&amp;gt;Description&amp;lt;/code&amp;gt; property in the Scheme class provides a narrative description of the scheme, offering details about its purpose and implications, such as &amp;quot;Plan to eliminate the target. If it happens, {t*Name} will be eliminated.&amp;quot;  === Property Definition === &amp;lt;syntaxhighlight lang=&amp;quot;c#&amp;quot;&amp;gt; [field: SerializeField] public string Description { get; private set; } &amp;lt;/syntaxhighlight&amp;gt;  === Descr...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== &amp;lt;code&amp;gt;Description&amp;lt;/code&amp;gt; Property in Scheme Class ==&lt;br /&gt;
&lt;br /&gt;
=== Overview ===&lt;br /&gt;
The &amp;lt;code&amp;gt;Description&amp;lt;/code&amp;gt; property in the Scheme class provides a narrative description of the scheme, offering details about its purpose and implications, such as &amp;quot;Plan to eliminate the target. If it happens, {t*Name} will be eliminated.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Property Definition ===&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c#&amp;quot;&amp;gt;&lt;br /&gt;
[field: SerializeField]&lt;br /&gt;
public string Description { get; private set; }&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
&lt;br /&gt;
* Type: &amp;lt;code&amp;gt;string&amp;lt;/code&amp;gt;&lt;br /&gt;
* Accessibility: Publicly readable but can only be set within the Scheme class.&lt;br /&gt;
&lt;br /&gt;
=== Functionality ===&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;code&amp;gt;Description&amp;lt;/code&amp;gt; property provides a detailed explanation of what the scheme entails, enhancing player understanding and immersion.&lt;br /&gt;
* It can be used in user interfaces to convey to players the nature and consequences of engaging with a particular scheme.&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
This property is primarily used in game UIs to display a description for a scheme, helping players make informed decisions based on the scheme's details.&lt;br /&gt;
&lt;br /&gt;
=== Example of Usage ===&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c#&amp;quot;&amp;gt;&lt;br /&gt;
public class ActiveSchemeManager : MonoBehaviour {&lt;br /&gt;
    void Start() {&lt;br /&gt;
        // Iterate through all active schemes of the player and log their descriptions&lt;br /&gt;
        foreach (Scheme scheme in IM.Player.Schemes) {&lt;br /&gt;
            Debug.Log($&amp;quot;Scheme description: {scheme.Description}&amp;quot;);&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Description ====&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;code&amp;gt;Start&amp;lt;/code&amp;gt; method in the &amp;lt;code&amp;gt;ActiveSchemeManager&amp;lt;/code&amp;gt; class demonstrates how to access and log the description of each active scheme associated with the player.&lt;br /&gt;
&lt;br /&gt;
=== Remarks ===&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;code&amp;gt;Description&amp;lt;/code&amp;gt; property is vital in games where strategy and choice are key elements, as it provides players with essential information about their options.&lt;br /&gt;
* Accurate and engaging descriptions can significantly enhance player engagement and strategic planning in the game.&lt;/div&gt;</summary>
		<author><name>Tayfunwiki</name></author>
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