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	<updated>2026-05-12T22:56:24Z</updated>
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		<title>Tayfunwiki: Created page with &quot;== &lt;code&gt;Nieces&lt;/code&gt; Method in Actor Class ==  === Overview === The &lt;code&gt;Nieces&lt;/code&gt; method in the &lt;code&gt;Actor&lt;/code&gt; class is used to retrieve the nieces of an actor. This method allows for the inclusion of both living and deceased nieces based on the specified parameter.  === Syntax === &lt;syntaxhighlight lang=&quot;c#&quot;&gt; public IEnumerable&lt;Actor&gt; Nieces(bool inclusivePassive = true) &lt;/syntaxhighlight&gt;  === Parameters ===  * &lt;code&gt;inclusivePassive&lt;/code&gt; (bool): A flag th...&quot;</title>
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		<updated>2023-12-21T18:50:00Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== &amp;lt;code&amp;gt;Nieces&amp;lt;/code&amp;gt; Method in Actor Class ==  === Overview === The &amp;lt;code&amp;gt;Nieces&amp;lt;/code&amp;gt; method in the &amp;lt;code&amp;gt;Actor&amp;lt;/code&amp;gt; class is used to retrieve the nieces of an actor. This method allows for the inclusion of both living and deceased nieces based on the specified parameter.  === Syntax === &amp;lt;syntaxhighlight lang=&amp;quot;c#&amp;quot;&amp;gt; public IEnumerable&amp;lt;Actor&amp;gt; Nieces(bool inclusivePassive = true) &amp;lt;/syntaxhighlight&amp;gt;  === Parameters ===  * &amp;lt;code&amp;gt;inclusivePassive&amp;lt;/code&amp;gt; (bool): A flag th...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== &amp;lt;code&amp;gt;Nieces&amp;lt;/code&amp;gt; Method in Actor Class ==&lt;br /&gt;
&lt;br /&gt;
=== Overview ===&lt;br /&gt;
The &amp;lt;code&amp;gt;Nieces&amp;lt;/code&amp;gt; method in the &amp;lt;code&amp;gt;Actor&amp;lt;/code&amp;gt; class is used to retrieve the nieces of an actor. This method allows for the inclusion of both living and deceased nieces based on the specified parameter.&lt;br /&gt;
&lt;br /&gt;
=== Syntax ===&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c#&amp;quot;&amp;gt;&lt;br /&gt;
public IEnumerable&amp;lt;Actor&amp;gt; Nieces(bool inclusivePassive = true)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Parameters ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;inclusivePassive&amp;lt;/code&amp;gt; (bool): A flag that determines whether deceased (passive state) nieces should be included in the returned collection. The default setting is &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Returns ===&lt;br /&gt;
&lt;br /&gt;
* Return Type: &amp;lt;code&amp;gt;IEnumerable&amp;lt;Actor&amp;gt;&amp;lt;/code&amp;gt;. The method returns a collection of &amp;lt;code&amp;gt;Actor&amp;lt;/code&amp;gt; objects, each representing a niece of the actor.&lt;br /&gt;
* When &amp;lt;code&amp;gt;inclusivePassive&amp;lt;/code&amp;gt; is set to &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt;, the collection includes all nieces, regardless of their state (alive or dead).&lt;br /&gt;
* When &amp;lt;code&amp;gt;inclusivePassive&amp;lt;/code&amp;gt; is set to &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt;, it only includes living (active state) nieces.&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
The &amp;lt;code&amp;gt;Nieces&amp;lt;/code&amp;gt; method facilitates access to the actor's nieces, with an option to include those who have passed away. This method is particularly useful in game scenarios where extended family relationships are significant.&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
This method can be important in game narratives or mechanics where an actor's relationship with extended family members, such as nieces, is relevant. This could include storylines involving family legacies, conflicts, or inheritance.&lt;br /&gt;
&lt;br /&gt;
==== Example: ====&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c#&amp;quot;&amp;gt;&lt;br /&gt;
var allNieces = someActor.Nieces();&lt;br /&gt;
var livingNieces = someActor.Nieces(false);&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;In these examples, &amp;lt;code&amp;gt;allNieces&amp;lt;/code&amp;gt; will include both living and deceased nieces, while &amp;lt;code&amp;gt;livingNieces&amp;lt;/code&amp;gt; will include only the living nieces.&lt;br /&gt;
&lt;br /&gt;
=== Remarks ===&lt;br /&gt;
&lt;br /&gt;
* The option to include or exclude deceased nieces provides a comprehensive understanding of the actor's family dynamics.&lt;br /&gt;
* Such a feature is essential for depicting complex family structures and their impact on the game's narrative and character development.&lt;br /&gt;
* The &amp;lt;code&amp;gt;Nieces&amp;lt;/code&amp;gt; method adds depth to the game's world, allowing for more intricate and detailed storytelling.&lt;/div&gt;</summary>
		<author><name>Tayfunwiki</name></author>
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