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	<title>Policy.Description - Revision history</title>
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	<updated>2026-05-12T22:58:11Z</updated>
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		<id>http://www.wlabsocks.com/wiki/index.php?title=Policy.Description&amp;diff=977&amp;oldid=prev</id>
		<title>Tayfunwiki: Created page with &quot;== &lt;code&gt;Description&lt;/code&gt; Property in Policy Class ==  === Overview === The &lt;code&gt;Description&lt;/code&gt; property in the Policy class is essential for providing detailed information about each policy within the game. It enriches player understanding by elaborating on what each policy entails and its implications in the game world.  === Property Definition === &lt;syntaxhighlight lang=&quot;c#&quot;&gt; [field: SerializeField] public string Description { get; private set; } &lt;/syntaxhighlig...&quot;</title>
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		<updated>2024-01-05T14:01:57Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== &amp;lt;code&amp;gt;Description&amp;lt;/code&amp;gt; Property in Policy Class ==  === Overview === The &amp;lt;code&amp;gt;Description&amp;lt;/code&amp;gt; property in the Policy class is essential for providing detailed information about each policy within the game. It enriches player understanding by elaborating on what each policy entails and its implications in the game world.  === Property Definition === &amp;lt;syntaxhighlight lang=&amp;quot;c#&amp;quot;&amp;gt; [field: SerializeField] public string Description { get; private set; } &amp;lt;/syntaxhighlig...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== &amp;lt;code&amp;gt;Description&amp;lt;/code&amp;gt; Property in Policy Class ==&lt;br /&gt;
&lt;br /&gt;
=== Overview ===&lt;br /&gt;
The &amp;lt;code&amp;gt;Description&amp;lt;/code&amp;gt; property in the Policy class is essential for providing detailed information about each policy within the game. It enriches player understanding by elaborating on what each policy entails and its implications in the game world.&lt;br /&gt;
&lt;br /&gt;
=== Property Definition ===&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c#&amp;quot;&amp;gt;&lt;br /&gt;
[field: SerializeField] public string Description { get; private set; }&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;Description&amp;lt;/code&amp;gt; contains a detailed explanation or information about the policy.&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
&lt;br /&gt;
* Crucial for conveying the purpose and effects of a policy to players.&lt;br /&gt;
* Utilized in UI elements like tooltips or information panels to inform players about the specifics of each policy.&lt;br /&gt;
* Helps in scripting and game mechanics by providing context to developers when implementing policy-related logic.&lt;br /&gt;
&lt;br /&gt;
=== Example of Usage ===&lt;br /&gt;
Here's a usage example in a script:&amp;lt;syntaxhighlight lang=&amp;quot;c#&amp;quot;&amp;gt;&lt;br /&gt;
public class PolicyInfoDisplay : MonoBehaviour {&lt;br /&gt;
    public Policy policy;&lt;br /&gt;
&lt;br /&gt;
    void Start() {&lt;br /&gt;
        // Retrieve a specific policy by its name&lt;br /&gt;
        policy = IM.GetPolicy(&amp;quot;Economy&amp;quot;);&lt;br /&gt;
&lt;br /&gt;
        if (policy != null) {&lt;br /&gt;
            Debug.Log(&amp;quot;Policy Description: &amp;quot; + policy.Description);&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Description ====&lt;br /&gt;
&lt;br /&gt;
* The script starts by declaring a &amp;lt;code&amp;gt;Policy&amp;lt;/code&amp;gt; object.&lt;br /&gt;
* The &amp;lt;code&amp;gt;Start()&amp;lt;/code&amp;gt; method fetches a specific policy, &amp;quot;Economy&amp;quot;, in this case.&lt;br /&gt;
* It then logs the detailed description of the retrieved policy.&lt;br /&gt;
&lt;br /&gt;
=== Remarks ===&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;code&amp;gt;Description&amp;lt;/code&amp;gt; property is key to enhancing player immersion and understanding of the game's policies.&lt;br /&gt;
* It should be written clearly and concisely to effectively communicate the policy's role and impact.&lt;br /&gt;
* Regular updates and reviews of policy descriptions are recommended to ensure accuracy and relevance to the game's evolving dynamics.&lt;/div&gt;</summary>
		<author><name>Tayfunwiki</name></author>
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