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	<id>http://www.wlabsocks.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Resume</id>
	<title>Resume - Revision history</title>
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	<updated>2026-05-12T23:27:48Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.5</generator>
	<entry>
		<id>http://www.wlabsocks.com/wiki/index.php?title=Resume&amp;diff=1158&amp;oldid=prev</id>
		<title>Tayfunwiki at 22:59, 9 February 2024</title>
		<link rel="alternate" type="text/html" href="http://www.wlabsocks.com/wiki/index.php?title=Resume&amp;diff=1158&amp;oldid=prev"/>
		<updated>2024-02-09T22:59:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:59, 9 February 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l22&quot;&gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;         Scheme schemeToResume = IM.Player.GetScheme(schemeName);&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;         Scheme schemeToResume = IM.Player.GetScheme(schemeName);&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;         if (schemeToResume != null) {&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;         if (schemeToResume != null) {&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;             schemeToResume.Resume();&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;             schemeToResume&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.Schemer&lt;/ins&gt;.Resume();&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;             Debug.Log($&amp;quot;Resumed scheme: {schemeName}&amp;quot;);&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;             Debug.Log($&amp;quot;Resumed scheme: {schemeName}&amp;quot;);&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;         } else {&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;         } else {&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tayfunwiki</name></author>
	</entry>
	<entry>
		<id>http://www.wlabsocks.com/wiki/index.php?title=Resume&amp;diff=906&amp;oldid=prev</id>
		<title>Tayfunwiki: Created page with &quot;== &lt;code&gt;Resume&lt;/code&gt; Method in Scheme Class ==  === Overview === The &lt;code&gt;Resume&lt;/code&gt; method in the Scheme class is used to restart a scheme that has been previously paused. This functionality is essential for resuming the progression of schemes that were temporarily halted.  === Syntax === &lt;syntaxhighlight lang=&quot;c#&quot;&gt; public void Resume() &lt;/syntaxhighlight&gt;  === Description ===  * This method checks if the &lt;code&gt;Schemer&lt;/code&gt; (the entity managing the scheme) is not...&quot;</title>
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		<updated>2024-01-04T23:46:43Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== &amp;lt;code&amp;gt;Resume&amp;lt;/code&amp;gt; Method in Scheme Class ==  === Overview === The &amp;lt;code&amp;gt;Resume&amp;lt;/code&amp;gt; method in the Scheme class is used to restart a scheme that has been previously paused. This functionality is essential for resuming the progression of schemes that were temporarily halted.  === Syntax === &amp;lt;syntaxhighlight lang=&amp;quot;c#&amp;quot;&amp;gt; public void Resume() &amp;lt;/syntaxhighlight&amp;gt;  === Description ===  * This method checks if the &amp;lt;code&amp;gt;Schemer&amp;lt;/code&amp;gt; (the entity managing the scheme) is not...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== &amp;lt;code&amp;gt;Resume&amp;lt;/code&amp;gt; Method in Scheme Class ==&lt;br /&gt;
&lt;br /&gt;
=== Overview ===&lt;br /&gt;
The &amp;lt;code&amp;gt;Resume&amp;lt;/code&amp;gt; method in the Scheme class is used to restart a scheme that has been previously paused. This functionality is essential for resuming the progression of schemes that were temporarily halted.&lt;br /&gt;
&lt;br /&gt;
=== Syntax ===&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c#&amp;quot;&amp;gt;&lt;br /&gt;
public void Resume()&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
&lt;br /&gt;
* This method checks if the &amp;lt;code&amp;gt;Schemer&amp;lt;/code&amp;gt; (the entity managing the scheme) is not null before calling the &amp;lt;code&amp;gt;Resume&amp;lt;/code&amp;gt; method on it. This ensures that only active and manageable schemes can be resumed.&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
The &amp;lt;code&amp;gt;Resume&amp;lt;/code&amp;gt; method is typically utilized in game scenarios where paused schemes need to be restarted due to gameplay events concluding, such as the end of a dialogue interaction, cutscene, or a specific player action.&lt;br /&gt;
&lt;br /&gt;
=== Example of Usage ===&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c#&amp;quot;&amp;gt;&lt;br /&gt;
public class SchemeManagement : MonoBehaviour {&lt;br /&gt;
    void ResumePlayerScheme(string schemeName) {&lt;br /&gt;
        Scheme schemeToResume = IM.Player.GetScheme(schemeName);&lt;br /&gt;
        if (schemeToResume != null) {&lt;br /&gt;
            schemeToResume.Resume();&lt;br /&gt;
            Debug.Log($&amp;quot;Resumed scheme: {schemeName}&amp;quot;);&lt;br /&gt;
        } else {&lt;br /&gt;
            Debug.Log($&amp;quot;Scheme not found: {schemeName}&amp;quot;);&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Description ====&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;code&amp;gt;ResumePlayerScheme&amp;lt;/code&amp;gt; method in this example demonstrates how to resume a specific scheme by name. It retrieves the scheme using &amp;lt;code&amp;gt;IM.Player.GetScheme&amp;lt;/code&amp;gt; and then calls the &amp;lt;code&amp;gt;Resume&amp;lt;/code&amp;gt; method on it.&lt;br /&gt;
* The method logs a message indicating whether the scheme was successfully resumed or if it was not found.&lt;br /&gt;
&lt;br /&gt;
=== Remarks ===&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;code&amp;gt;Resume&amp;lt;/code&amp;gt; method is crucial for managing the flow and progression of schemes within the game, providing flexibility and control over their execution.&lt;br /&gt;
* Proper handling of the resumed state in the game's logic is essential to ensure a consistent and engaging player experience.&lt;/div&gt;</summary>
		<author><name>Tayfunwiki</name></author>
	</entry>
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