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	<title>Role.Description - Revision history</title>
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	<updated>2026-05-12T22:57:50Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://www.wlabsocks.com/wiki/index.php?title=Role.Description&amp;diff=985&amp;oldid=prev</id>
		<title>Tayfunwiki: Created page with &quot;=== Role Class - &lt;code&gt;Description&lt;/code&gt; Property ===  ==== Overview ==== The &lt;code&gt;Description&lt;/code&gt; property in the Role class provides a detailed explanation of a character's role within the game.  ==== Syntax ==== &lt;syntaxhighlight lang=&quot;c#&quot;&gt; [field: SerializeField] public string Description { get; private set; } &lt;/syntaxhighlight&gt;  ==== Description ==== This property conveys the responsibilities, significance, and general characteristics of a role. It's used to giv...&quot;</title>
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		<updated>2024-01-05T15:16:58Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;=== Role Class - &amp;lt;code&amp;gt;Description&amp;lt;/code&amp;gt; Property ===  ==== Overview ==== The &amp;lt;code&amp;gt;Description&amp;lt;/code&amp;gt; property in the Role class provides a detailed explanation of a character&amp;#039;s role within the game.  ==== Syntax ==== &amp;lt;syntaxhighlight lang=&amp;quot;c#&amp;quot;&amp;gt; [field: SerializeField] public string Description { get; private set; } &amp;lt;/syntaxhighlight&amp;gt;  ==== Description ==== This property conveys the responsibilities, significance, and general characteristics of a role. It&amp;#039;s used to giv...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=== Role Class - &amp;lt;code&amp;gt;Description&amp;lt;/code&amp;gt; Property ===&lt;br /&gt;
&lt;br /&gt;
==== Overview ====&lt;br /&gt;
The &amp;lt;code&amp;gt;Description&amp;lt;/code&amp;gt; property in the Role class provides a detailed explanation of a character's role within the game.&lt;br /&gt;
&lt;br /&gt;
==== Syntax ====&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c#&amp;quot;&amp;gt;&lt;br /&gt;
[field: SerializeField] public string Description { get; private set; }&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Description ====&lt;br /&gt;
This property conveys the responsibilities, significance, and general characteristics of a role. It's used to give players and developers a clear understanding of what a particular role entails.&lt;br /&gt;
&lt;br /&gt;
==== Usage ====&lt;br /&gt;
&amp;lt;code&amp;gt;Description&amp;lt;/code&amp;gt; is useful for game UI elements that need to provide more information about a character's role, and for in-game logic where the characteristics of a role need to be considered.&lt;br /&gt;
&lt;br /&gt;
==== Example of Usage ====&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;c#&amp;quot;&amp;gt;&lt;br /&gt;
public class RoleInfoDisplay : MonoBehaviour {&lt;br /&gt;
    void Start() {&lt;br /&gt;
        // Access the player's role&lt;br /&gt;
        var playerRole = IM.Player.Role;&lt;br /&gt;
&lt;br /&gt;
        if (playerRole != null) {&lt;br /&gt;
            // Output the description of the player's role&lt;br /&gt;
            Debug.Log($&amp;quot;Role Description: {playerRole.Description}&amp;quot;);&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Remarks ====&lt;br /&gt;
&lt;br /&gt;
* This property is vital for giving context and background to roles, enhancing player immersion and understanding.&lt;br /&gt;
* Can be used in various UI elements like tooltips, character sheets, or dialogue boxes to provide detailed information about a role.&lt;/div&gt;</summary>
		<author><name>Tayfunwiki</name></author>
	</entry>
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