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- 13:23, 29 May 2025 Tayfunwiki talk contribs created page File:Sprite dB.png
- 13:23, 29 May 2025 Tayfunwiki talk contribs uploaded File:Sprite dB.png
- 12:16, 29 May 2025 Tayfunwiki talk contribs uploaded File:Set Family Variable.png
- 12:16, 29 May 2025 Tayfunwiki talk contribs created page File:Set Family Variable.png
- 11:51, 29 May 2025 Tayfunwiki talk contribs created page Resume Node (Created page with "= ▶️ Resume Node = The '''Resume''' node resumes a scheme that was previously paused using a <code>Pause</code> node. ---- == 🧠 What it does == When triggered, this node '''continues the execution''' of a paused scheme from where it left off. ---- == 📌 Use Case == Used to resume the scheme when an external condition (e.g., key release, UI button click) is met. ---- == ⚠️ Note == * Must be paired with a <code>Pause</code> node. * Can be used in combinati...") Tag: Visual edit
- 11:50, 29 May 2025 Tayfunwiki talk contribs created page Pause Node (Created page with "= ⏸️ Pause Node = The '''Pause''' node stops the execution of the current <code>Scheme</code>. ---- == 🧠 What it does == When executed, the scheme is '''paused''' until a <code>Resume</code> node is triggered. This is useful for waiting on player input or external events. The execution state is stored and will resume from the next node when resumed. ---- == 📌 Use Case == Pause the scheme when a key is pressed, and resume when another is released. ---- ==...") Tag: Visual edit