Search found 8 matches

by JamesDillon
Sat Mar 02, 2024 9:58 pm
Forum: Intrigues for Unity
Topic: User control - mouse wheel zoom in and out
Replies: 11
Views: 25405

Re: User control - mouse wheel zoom in and out

Advice provided by Chris at Adventure Creator, for completeness:

"You can halt the Player by calling the Player component's Halt function.

This can be called through code with:

AC.KickStater.player.Halt ();

Since the Player is spawned/assigned at runtime, however, you can't assign this in a ...
by JamesDillon
Thu Feb 29, 2024 2:52 am
Forum: Intrigues for Unity
Topic: User control - mouse wheel zoom in and out
Replies: 11
Views: 25405

Re: User control - mouse wheel zoom in and out

I found a solution.

I noticed that Chris from Adventure Creator has suggested to developers wanting to disable AC movement to modify 'kickstarter'. Within GameEngine -> Kickstarter is a 'Turn AC on/off' function that can added to On Page Opened and Closed. That did the trick:

http://www ...
by JamesDillon
Wed Feb 28, 2024 11:46 pm
Forum: Intrigues for Unity
Topic: User control - mouse wheel zoom in and out
Replies: 11
Views: 25405

Re: User control - mouse wheel zoom in and out

Thanks for this advice and your patience.

I'm now adding 'GameEngine' components into the OnPageOpened, and its giving me the boolean option as you have presented:

http://www.creativethird.space/wp-content/uploads/2024/02/BlockNav3.png

The character is still moving with the above disabled, so ...
by JamesDillon
Wed Feb 28, 2024 9:53 pm
Forum: Intrigues for Unity
Topic: User control - mouse wheel zoom in and out
Replies: 11
Views: 25405

Re: User control - mouse wheel zoom in and out

Thanks for the advice.

I've identified two scripts in Adventure Creator that control movement: PlayerMovement and PlayerInput .

I can add them both into the OnPageOpened, but they don't have the 'Enabled' tick box function shown in your example, only 'Monoscript -> string name':

http://www ...
by JamesDillon
Wed Feb 28, 2024 3:13 am
Forum: Intrigues for Unity
Topic: User control - mouse wheel zoom in and out
Replies: 11
Views: 25405

Re: User control - mouse wheel zoom in and out

Thanks for your help, Wlabsocks.

I added an 'Unavailable' layer and turned off Unavailable in player character movement layers. No success, the character keeps moving towards the icon. I'll need to get a better grasp of how layers work in Adventure Creator (I tried searching in the AC forum on this ...
by JamesDillon
Tue Feb 27, 2024 10:00 pm
Forum: Intrigues for Unity
Topic: User control - mouse wheel zoom in and out
Replies: 11
Views: 25405

Re: User control - mouse wheel zoom in and out

Next challenge: clicking on the Intrigues map UI or the pop-up panels causes the character to walk towards that part of the map. The same when scrolling within the panel, it causes the map to zoom.

I'm not sure where to start to make the Intrigues UI content take precedent and prevent Adventure ...
by JamesDillon
Tue Feb 27, 2024 7:59 pm
Forum: Intrigues for Unity
Topic: User control - mouse wheel zoom in and out
Replies: 11
Views: 25405

Re: User control - mouse wheel zoom in and out

Success, yay! I removed the fade script from those items, and added the zoom function to Adventure Creator's GameEngine. It works. Thank you for your prompt and detailed reply.

I've posted a 5/5 star review Unity.

I look forward to the inclusion of a voting system. Anything you can add to ...
by JamesDillon
Mon Feb 26, 2024 11:26 pm
Forum: Intrigues for Unity
Topic: User control - mouse wheel zoom in and out
Replies: 11
Views: 25405

User control - mouse wheel zoom in and out

I have a question about modifying Intrigues' mouse wheel zoom function.

I've used the Intrigues Demo scene to test integrating the Adventure Creator plugin with Intrigues. Overall, they work nicely together!

There's one key function, however, that Adventure Creator's 'GameEngine' component breaks ...